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Inventec joins hands with Qunzhen to create virtual artists to perform online in November

October 15, 2024
Qiu Liling, Commercial Times

Photo of guests at the field forumThe Cultural and Creative Institute held a field forum at the TTXC INNOVATIONS exhibition hall on the 13th. Chen Zihong, head of Qunzhen (from right), Chiu Chaucer, senior vice president of Inventec Group, Zhang Wenying, deputy director of the Cultural and Creative Institute, Zhao Chuling, general manager of Shuangrongyu, and Chen Pu, head of Rimu Vision, attended. Photo/Cultural and Creative Institute

Inventec, Shuangrongyu, Qunzhen, and Rimu join hands to create a new business model for cultural technology and promote the development of a new business model for cultural technology content. Among them, the "Virtual Artist Mila" jointly created by Inventec and Qunzhen attempts to integrate the performing arts industry with technology. Mila's online concert will debut on November 5.

Field Forum

The Cultural and Creative Industry Association held a field demonstration case forum at the TTXC INNOVATIONS exhibition hall on the 13th. One group was Inventec Group Senior Vice President Chiu Chaucer and Qunzhen Head Chen Zihong, who gave a joint speech; the other group was Shuangrongyu General Manager Zhao Chuanling and Rimu Vision Head Chen Pu.

Chiu Chaucer's Speech

In recent years, Inventec has focused on building the "VRSTATE" virtual platform, providing content providers with space for eight metaverse application scenarios such as performance, education, and entertainment. Chiu Chaucer said that the old impression of the performing arts industry is often incompatible with technology. This time, the virtual artist who cooperated with Chen Zihong tried to integrate the performing arts industry with technology. It was a painful and pleasant experience. He hoped that the VRSTATE would not only be a display of cultural content, but also a world of freedom and equality.

Chen Zihong created the virtual artist from scratch, from character conception and portrayal to 3D modeling, and produced corresponding songs and dances according to the character settings. Chen Zihong mentioned that Taiwan's technological resources can be used to integrate engineering technology into media entertainment to create new technological entertainment.

In addition, Shuangrongyu focuses on cultural content combined with fields, display technology and other fields, and drives the entertainment market with immersive interactive performances. Zhao Chuanling said that she hopes to set off a "scene revolution" to commercialize field applications and diversify application forms, not only static performances, but also immersive bars and themed immersive dinners. The focus of industrial development is to reduce the difficulty of transfer and exhibition. The modularization of technology can make it easier for cultural content providers to realize and transform art, so that more people can see the works.

Rimu Visual Arts, which cooperates with Shuangrongyu, is good at creating special sensory experiences through different carriers. Chen Pu said that it is not just cultural content that is integrated. It is a new trend to create a future learning classroom with diverse art forms. Art is a key component of the future world. Take the IP "Niau" that debuted at the Cultural Expo this year as an example. If the content itself can have a story, the rendering power will grow in a lever-like manner.

The 2024TTXC Taiwan Cultural Technology Conference INNOVATIONS will be held from now until the 27th at the P2 warehouse in Dayong District, Pier-2 Art District, displaying various types of cultural and technological content works, and holding a number of industry activities such as seminars and forums. It is an important platform for content, technology industry and corporate exchanges.

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